Topic: Atmos / spacial audio playback on macs
I'm trying to get both the Apple Music and TV apps to output spatial audio to a 7.1.4 speaker setup. I have a Digiface USB which goes via ADAT to a Metric Halo 3d device which acts solely as B-chain / monitor controller. This works perfectly fine with a DAW, but I'm having issues with the playback of the two Apple consumer apps.
Specifically I can not get all channels to play back. A Dolby Atmos mix only outputs on six channels, in Totalmix it looks like a 5.1 mix (not sure if anything beyond the surrounds get folded into the surrounds or omitted). However if I play a 7.1 (no height speakers) mix the rear surrounds DO get a signal. It appears that anything beyond 8 channels get folded down to 6 channels, but 8 channels are fine.
I'm using these to test: https://music.apple.com/us/album/functi … 1608036078
Now my hunch is that the issue is the Digiface's grouping of channels into 4 Streams of 8 channels per ADAT connector and that confuses the decoder in Apple Music / TV.
Is this something that RME can fix or is this something Apple needs to sort out? The whole thing does seem a little flaky on Apple's side at this time (for example Atmos prefs in Music.app).
Edit: this is on a Mac Studio running 12.6