Topic: FF802: turning the headphones output into balanced connections?
Hi everyone!
I have a FF802 and I was toying with the idea of sending a pair of analog outputs to my TK Audio Blender unit, so I could plug in two different effects processors and use the Blender capabilities (put them in serial, parallel, whatever).
However, I'm tapped out of analog outputs, as they are all going to a Dangerous Music summing box.
The only analog outs I have left are the two headphone outputs at the front, but they're not balanced, and the Blender unit only accepts balanced connections.
Can someone please advise if this reasoning is correct to try and balance the signals using the two pairs of headphone outs?
1. In the TotalMix, convert the stereo playback signal to be processed into two mono tracks, panned hard left and right, respectively;
2. Send left track to headphone out 9/10 so the same mono track is feeding both L & R channels, and flip the phase on one of the channels;
3. Repeat with the right signal: send that track to output pair 11/12, and flip the phase on one of the channels;
4. Now send the signal via two TRS plugs from the front panel, "kind of electronically balanced", to the Blender's balanced input.
This way output pair 9/10 would carry a balanced Left connection, and the same for the 11/12 output pair with the Right channel.
Would this work?
Am I getting something wrong?
Or would I be better off just forgetting about the balancing and send it as an unbalanced signal and compensate with volume?
Thanks.
André