MC wrote:Well, you have a WDM playback running and then start ASIO on the same channels (or even worse: with a different sample rate). It doesn't matter if you have tracks or not, the stuttering clearly shows that Reaper starts ASIO then and stops it when you open a dialog or put Reaper in the background (I am sure there is a setting to let it stay active all time).
This kind of usage is simply not supported.
Sorry, can you explain what you mean by "This kind of usage is simply not supported"?
I do this all the time on MacOS! I use my audio interface to record a radio podcast which often involves playing youtube videos etc... So (for example) I will open a web page and start playing a youtube clip and the playback channel gets recorded to a track and voila - we have a recording!
This is not supported?
I don't understand your statement and can only assume there is a misunderstanding. As I said - it works perfectly well on MacOSX.
Let me describe a typical work flow. I record my show using a number of tracks in Reaper.
I have one track set aside for my microphone.
I have another track set aside for my skype input (which is fed in via another computer)
I Have one track set aside for my "playback" channel, so I can play clips from youtube or a DVD, etc... and have that audio recorded on the fly as part of the show.
The problem centers around the usage of the playback channel, but this problem DOES NOT occur on Mac OSX - only on Windows.
To reiterate - the audio goes into the horrible stuttering mode only when the reaper window is active.
Typically I would be talking on my podcast - "blah blah blah ... now I'm going to play you a clip from youtube.... here we go" ... the clip starts, I reactivate the reaper window and YUCK the horrible sound appears again.
Hope that explains it (: