> From a FF400 to the Babyface, it is about 1,7ms better! And that is only the converters, not the safety buffer!
From manual: FF400 (Firewire!):
AD 43,2 samples: 0.98ms + DA 28,0 samples: 0,63ms = 1,61ms
Safety Buffer on playback side only: 64 samples (1,45ms)
Core Audios Safety offset: 64 samples (1,45 ms)
From manual: BBF Pro (USB2):
AD 12,6 samples: 0.28ms + DA 7 samples: 0,16ms = 0,44ms
Safety Buffer on playback side only: 32 samples (0,73ms)
Core Audios Safety offset: 16 samples (0,36 ms)
From manual: BBF Pro FS (USB2 and new quick A/D converters)
AD 5 samples: 0.11ms + DA 7 samples: 0,16ms = 0,27ms
Safety Buffer on playback side only: 32 samples (0,73ms)
Core Audios Safety offset: 16 samples (0,36 ms)
From manual: UFX+:
AD 12,6 samples: 0.28ms + DA 7 samples: 0,16ms = 0,44ms
Safety Buffer on playback side only: 32 samples (0,73ms)
Core Audios Safety offset: 16 samples (0,36 ms)
If you do not route everything in the DAW, then the safety buffers do not matter much...
Example: You hear a backing track in your phones and are recording your vocals
You have a submix that audio from mic is directly routed to your phones output.
So the "near-zero" latency is only the sum of AD and DA conversion
and "a little nothing" for the routing in the routing matrix inside of the device.
And this is 1,51ms for old FF400, 0,44ms for BBF Pro (and UFX+), 0,27ms for BBF Pro FS.
For recording a band through Mics and analog ins the RTL is also not important.
RTL is only important if you play through a virtual instrument on DAW.
The time from e.g. playing the string of your guitar which is connected to the INSTR input of recording interface,
A/D conversion, transfer of audio through USB, processing in DAW/VSTi, way back through USB,
D/A conversion (until you hear sound from VSTi in phones).
And if this is below 12ms, this is not critical. Best under 10ms.
This means you can use nicely an ASIO buffer size of 128 (and even 256) on UFX.
Of course you can try whether 32 or 64 is also feasible.
Similar story on Mac, with buffers around 128 samples you seem also to stay below 10ms and this is fine.
And if you do not play through a VSTi, then the same is applicable as I told for windows, then you have more or less only the converter latency for AD and DA which much smaller compared to any transfer through USB/Firewire/Thunderbolt/PCIe (back and forth). Especially with more modern converters with smaller conversion time.
BR Ramses - UFX III, 12Mic, XTC, ADI-2 Pro FS R BE, RayDAT, X10SRi-F, E5-1680v4, Win10Pro22H2, Cub14