Topic: Stuck buffer in Sequoia when another program uses Windows Audio
I have had this issue for years and just put up with it, but I'm wondering if you have a solution.
On my studio PC, it runs all day with Sequoia on ASIO, no problem. I do have one 8 channel block set up as WDM surround Windows Audio device.
Occasionally I might use another program that uses WDM (or is it MME? I can never tell the difference).
Now if I start Sequoia again (ASIO remember), I get a stuck buffer sound. DA DA DA DA DA DA..... a short grain of the last sound in the WDM buffer.
Sample rate is the same. The WDM device is set to exclusive.
Now if I start the application (or any application) using WDM device, play for a moment, and then press PAUSE on the program transport, it clears the stuck buffer. But if I play and STOP - it returns (when Sequoia is open).
I think I saw MC commenting to this some years ago but I can't find the post.
Any solution or infor due to cause?
Sequoia 16, W10 x64