Hi and thanks for the flowers mkoek7.
to 1) This could be achieved by adding more output channels to Cubase in the Studio settings (F4) and then to use "Sends" to send single channels or subgroups to the one or other just added output as you want to have it structured according to your actual demand.
Remember, the genious TM FX design: the output channels in the DAW/Application (here Cubase) correspond to the SW playback channels in TM FX in the middle row.
By this "additional Layer" you have now the full freedom to perform the final routing from SW Playback Channels (middle row) to the real HW ouputs of your recording interface (bottom row). Easiest to be performed in the so called "submix mode" of TM FX.
Simply select the submix for the Phones Channel in the bottom row by clicking to the channel, you will notice that it becomes highlighed by that and all channels in top and middle row get the name of the submix at the bottom of each fader.
Clear, because you see now the submix for this phones channel.
Well and now simply raise the fader of HW Inputs and SW playback channels as you need:
- Vocals from the HW inputs (top row) for near-realtime performance when your vocalist sings in
- Backing tracks/selected tracks from the DAW by raising the faders of the approriate SW playback channels (middle row)
here you have the usual latency because audio needs to be transported over USB/TB ...
You can surely create a template in Cubase if you need this more often and prepare there for everything.
And this particular routing you can also prepare and save in a TM FX snapshot, so that it is easily recallable by a mouse click.
See this screenshot to get an idea how it could look like in the application:
to 2) by sending the audio e.g. to a dedicated audio channel like in the example above. Then you see the signal arriving in TM FX in the middle Row under SW Playback channels and can then perform the final routing to phones or monitors.
to 3) by thinking about one generic concept that covers all and then simply raise the faders as required or
by saving it to different snapshots buttons (the 8 to the right) and saving and recalling as required or maybe even a combination of these two methods.
I personally identified / categorized these different audio streams on my PC
- from Windows and Applications, Windows default sound device -> AN 1/2 (RME WDM driver)
- from MusicBee/Foobar2000 audio players for listening to lossless music from my PC -> AN 3/4 (RME ASIO driver)
- from Games -> AN 5/6 (RME WDM driver)
and now add
- From DAW the usual stereo sum for the whole project or for mastering -> AN7/8
- From DAW Backing Track -> AN9/10
- From DAW VSTi (virtual amp) -> AN 11/12
- From DAW .. however you need this structured ...
Of couse you can also use other unused digital channels (ADAT, MADI) to split up audio in the middle row for getting the required amount of SW playback channels for the middle row to prepare for the final routing to the final HW outputs on your device (bottom row).
Audio will then arrive in TM FX in the middle row (not yet at the real HW output).
And now - after having it sorted nicely in this way - you can finally decide how the final routing shall be to the real HW outputs (aka "submixes") of your recording interface (to monitors, phones).
I think such a generic simple and straight forward structure will give you a basement to store a couple of often used routings to maybe up to 8 different snapshot positions at the right side of the TM FX window.
As I wrote already in threads ago .. for me it was already wonderful to be able to
- Listen to a Youtube video, a lets play that explained a few things about the game, that I was just playing
- Listen also to the game sound, but here not so much was required, so turn volume down to be able to hear Youtube
- Then background music from my player at a decent level to still be able to hear 1+2
Exactly this is where TM FX shines .. it gives you so much flexibility to use your gear and PC in the best possible way.
And I do not see any other company who can compete with this in any way ...
This is a genious HW / Driver / Application design from people, who know what they are doing and are musicians like us who understand perfectly our demands.
BR Ramses - UFX III, 12Mic, XTC, ADI-2 Pro FS R BE, RayDAT, X10SRi-F, E5-1680v4, Win10Pro22H2, Cub13