idimata wrote:Windows 11 users are still only 31.6% of the marketshare compared to 64.14% on Windows 10. Of course it has something to do with the new higher hardware requirements for having Windows 11 that it's only 1/3rd of the current users, yet the pro audio market already has Windows 11 compatibility covered, even RME.
It's no wonder that Windows 11 is so badly received.
Keyword hardware requirements: Virtualization-based security (VBS) is so poorly designed and costs so much performance that CPUs manufactured before 2017 can no longer be used. In any case, there have also been massive complaints from the gaming community, which, like the recording industry, needs optimal performance without the VBS slowdown.
It is completely unacceptable that systems are slowed down so much by poor design that hardware replacement is unavoidable, and even the newer systems do not achieve the performance they could deliver.
Basically, this is an environmental scandal beyond compare. Why do we have to dispose of so many systems worldwide for a safety feature that certainly does not create absolute safety, which will never exist?
Specifically, my situation: why should I throw my two Xeon E5-1650v4 and E5-1680v4 based systems for Windows 11 in the bin? The CPUs are so powerful that they can play 400 tracks with 800 VST without cracking and also play games like Cyberpunk 2077 Phantom Library, Black Myth Wukong or X4 foundation in Full HD using RTX4070.
Furthermore, Windows 11 is a "permanent construction site". Too many things are changing. Among other things, Microsoft has also removed things that later had to be reinstalled after complaints from users, including too much back and forth in this area. I wonder why proven concepts were removed or changed at all.
Especially the new administration menus are also just a nuisance. Every so often you have to scroll back and forth so much because the menus are simply badly designed. Some fonts are too large, and the spacing is too high, or too much has been packed into one menu. My guess: that's what you get when you give developers 4k monitors. Nobody thinks about the people who still use full HD anymore, so that the hardware requirements for games don't increase immeasurably.
Finally. I also don't trust Windows 11 systems according to privacy. With every release of Windows, EULAs have been modified, in which Microsoft grants itself more and more rights.
Especially, the implementation of AI is particularly daunting. Windows 11 uses AI to continuously analyze screenshots, storing content locally for up to 3 months—ideally on an AI chip, otherwise on the CPU. Data like text inputs and usage patterns can be uploaded to the cloud, where it may be analyzed for personalized ads. According to the EULA, anonymous data may be shared with advertising partners, raising privacy concerns for many users.
Microsoft claims strong encryption and local storage for Windows 11 AI data, with optional cloud use and user control. However, it's unclear how consistently data remains local and whether anonymous data may be indirectly used for advertising purposes.
In short: all in all, I see nothing but disadvantages in terms of performance and data protection by switching to Windows 11. I tried Win11 for a while on a 2nd disk but removed it for the above-mentioned reasons.
BR Ramses - UFX III, 12Mic, XTC, ADI-2 Pro FS R BE, RayDAT, X10SRi-F, E5-1680v4, Win10Pro22H2, Cub14